Lucha Comics
Our flagship brand, publishing compelling indie stories from around the world.

What Lucha Comics publishes
Classic stories, retold in panels
Macbeth: The Red King takes Shakespeare’s tragedy and puts it where the violence lands hardest — on the page, in colour, with the verse intact. It is the clearest example of what the imprint tries to do with a classic: not simplify it, but give it a form that reaches a reader who would never pick up the play.
Original superheroes, for every age
Super Yeiya and Tornado Man sits at the all-ages end of the list, published under our Lucha Pals banner. Azteq, Prowler and Blaze of Glory carry the adventure end. These are original characters with original mythologies, not licensed properties, which means the creators who made them still shape where they go.
Horror and mature work
Hungry Ghosts and USUD sit at the other end of the catalogue, alongside the Lost Souls imprint. Horror is a genre comics do particularly well, because the reader controls the pace — you can look away from a panel, and you cannot look away from a film.
Published in multiple languages
Lucha Comics titles are published in more than one language, which is unusual for an independent press of this size. It comes from the same conviction that built the creative team: a story written in Spanish should not have to wait for an English-language publisher to decide it travels.
That work is why we also offer comic book translation and localisation as a service. We built the capability for our own catalogue first, then opened it to other publishers and creators.
Where to read it
Working with the imprint
Lucha Comics is a working imprint, not a closed one. We publish creators we find, creators who submit to us, and creators we have worked with on a services basis who came back with a book of their own.
If you have a comic book or graphic novel you want to bring to us, start at submissions. If your project needs work before it is ready to pitch anywhere, our services cover the whole pipeline: illustration, lettering, covers and editing.
Either way you are dealing with the people who make the books, which is the main advantage a small imprint has and the one we work hardest to keep.
What the imprint is for
Independent comics have a distribution problem more than a talent problem. There is no shortage of people who can write and draw a good book; there is a shortage of routes from a finished book to a reader who will pay for it.
Lucha Comics exists to be one of those routes. That means putting titles on every major digital platform rather than one, publishing in more than one language rather than waiting for a translation deal, and keeping the creators attached to their characters instead of absorbing them.
It also means being honest about scale. We are not going to outspend a major publisher on marketing. What we can do is make sure a book is finished properly — edited, lettered and covered to a standard that does not mark it out as independent — and then get it in front of readers in more than one country.
Have a story to tell?
Send us the manuscript, the script, or the sketch on a napkin. We will tell you honestly what it needs.