Comics & graphic novels

Comic Books

Comic books and graphic novels from The Shooting Star Press: 20+ titles across the Lucha Comics, Lucha Pals and Lost Souls imprints, in multiple languages on every major platform.

Lucha Comics logo
Comic books and graphic novels are what we are known for. Across our imprints we publish more than twenty titles, made by a creative team working in several countries and several languages, and distributed on every major digital platform including ComiXology as well as directly at luchacomics.com.

Three imprints, three kinds of reader

A single catalogue cannot serve a seven-year-old and a horror reader at the same time, so we do not ask it to.
  • Lucha Pals — all ages

    Kid-friendly superheroes, built to be read by children and survive being read aloud by an adult for the twentieth time. Super Yeiya and Tornado Man leads this list. All-ages work is the hardest thing on our shelf to get right: it has to be simple without being thin.

  • Lucha Comics — the flagship

    Our main line, and the one most people mean when they name us. Adventure, action and literary adaptation — Azteq, Prowler, Blaze of Glory and Macbeth: The Red King all sit here. More about the imprint is on the Lucha Comics page.

  • Lost Souls — horror and mature

    The darker end of the catalogue: horror, and slice-of-life work aimed squarely at adults. Hungry Ghosts and USUD live here.

Why graphic novels belong in schools and libraries

We take a position on this, and it shapes what we publish. Graphic novels and comic books are literature. Visual storytelling can ignite a passion for literacy in readers that prose alone does not reach, and that makes these books belong in schools, libraries and other places of learning rather than in a category beside them.

If you are an educator or a librarian looking for titles for a collection, get in touch — that is a conversation we would rather have directly than through a catalogue page.

Published in multiple languages

Our titles appear in more than one language, which is unusual for an independent publisher of our size. It comes from how the creative team is built: writers and artists in different countries, telling stories that were never written in English to begin with.

That work is also available as a service. Our comic book translation and localisation team handles the same job for other publishers and independent creators — the capability exists because we needed it ourselves first.

From graphic novel to screen

Comics are unusually good source material for film and animation. The visual language is already there: a graphic novel is, in effect, a storyboard that has already been tested on readers. That is the argument behind our film and media adaptations work, and it is why several titles in this catalogue are built with an eye on the screen.

Where to start

Browse the full range — graphic novels, prose fiction and audiobooks — on the book catalogue, or go straight to luchacomics.com for the comics list.

If you are a creator rather than a reader, we publish work that comes to us through submissions, and we offer the whole production pipeline as a service to authors taking a book to market themselves: illustration, lettering, cover art, and editing.

What makes a comic worth publishing

We get asked what we look for, and the honest answer is that it is not the premise.

Premises are cheap. What is rare is a book where the writer and the artist are solving the same problem — where the script leaves room for the art to carry something, and the art is doing more than illustrating what the caption already said. A comic that would work just as well as a short story is usually a short story that has been drawn.

The second thing is that it has to be finished, or close. A promising sixteen pages is a portfolio, not a book. We would rather see a rough complete draft than a beautiful fragment, because a complete draft tells us whether the ending lands — and most of the work of publishing happens after the ending lands.

Have a story to tell?

Send us the manuscript, the script, or the sketch on a napkin. We will tell you honestly what it needs.